True Master
The true master is one of the most formidable forces one can encounter in battle. Continuing to study a develop his own techniques, this rare warrior has learned from his iron monk brethren how to deflect incoming projectiles back at his foe. What's more, he's even mastered a leg sweep that leaves his enemies incapacitated for a brief time.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.When using attacks with evasion, this unit gains a 30% bonus to defense up to a maximum of 90% Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.While defending against ranged attacks, this unit deflects all misses back at the target for half damage.This unit is able to stop it's enemies, leaving them unable to move or attack on their next turn. Additionally it slows their defensive retaliation (only usable on attack).
Information
Advances from: | Budding Master |
Advances to: | Legendary Master |
Cost: | 68 |
HP: | 66 |
Movement: | 6 |
XP: | 150 |
Level: | 4 |
Alignment: | lawful |
ID | True Master |
Abilities: | deflection |
Attacks (damage - count)
fists melee | 9 - 7 impact | evasion marksman | |
furious assault melee | 8 - 5 impact | berserk marksman | |
headbutt melee | 17 - 2 impact | evasion slows | |
trip melee | 4 - 1 impact | evasion stops | |
chi bolt ranged | 8 - 4 arcane |
Resistances
blade | -10% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |