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Wesnoth Units database

True Master

(image)

The true master is one of the most formidable forces one can encounter in battle. Continuing to study a develop his own techniques, this rare warrior has learned from his iron monk brethren how to deflect incoming projectiles back at his foe. What's more, he's even mastered a leg sweep that leaves his enemies incapacitated for a brief time.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.When using attacks with evasion, this unit gains a 30% bonus to defense up to a maximum of 90% Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.While defending against ranged attacks, this unit deflects all misses back at the target for half damage.This unit is able to stop it's enemies, leaving them unable to move or attack on their next turn. Additionally it slows their defensive retaliation (only usable on attack).

Information

Advances from: Budding Master
Advances to: Legendary Master
Cost: 68
HP: 66
Movement: 6
XP: 150
Level: 4
Alignment: lawful
IDTrue Master
Abilities: deflection

Attacks (damage - count)

(image)fists
melee
9 - 7
impact
evasion
marksman
(image)furious assault
melee
8 - 5
impact
berserk
marksman
(image)headbutt
melee
17 - 2
impact
evasion
slows
(image)trip
melee
4 - 1
impact
evasion
stops
(image)chi bolt
ranged
8 - 4
arcane

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%